New Cards Update - Defensive


New Cards Update - Patch Notes

Added 4 new cards to expand defensive deck-building options and healing mechanics:

  • Armored Elephant (4 mana, 2/8 Uncommon)
    A powerful defensive unit with Taunt and high health pool, perfect for control decks.
  • Holy Elemental (3 mana, 3/4 Uncommon)
    Similar to Fire Elemental but heals your hero for 2 when played instead of dealing damage.
  • Divine Healer (4 mana, 3/4 Rare)
    Mass healing unit that restores 3 health to all friendly characters when played.
  • Friendly Spirit (3 mana, 2/3 Uncommon)
    A growing defensive unit with Divine Shield that gains +1 health at the end of each turn.

These new cards provide more options for defensive strategies while maintaining game balance. The healing mechanics complement existing damage-focused cards and enable new deck archetypes.

Technical Updates

  • Implemented end-of-turn health gain effect for Friendly Spirit
  • Added healing effects processing for Holy Elemental and Divine Healer
  • Updated AI evaluation logic to properly handle new defensive cards
  • Optimized combat log messages for new healing effects

Files

build.zip Play in browser
1 day ago

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